The Sims 5 will be ‘free-to-enter’ according to EA job posting-

If you’d put money on The Sims 5 being free-to-play at launch, you can cash out your winnings now and go put them in a secure location so you can buy all the inevitable DLC in its wake. According to an EA job posting spotted by Sims Community, the next Sims will be a “free-to-enter game.”

The Head of Marketplace and Monetization job posting has since been pulled from EA’s job portal but was specific to the next major Sims game, currently codenamed Project Rene. Two of the role’s primary responsibilities were listed as “Own Project Rene’s in-game marketplace of content and UGC (free and paid)” and also “Own pricing of all content in this free-to-enter game.” From those two bullets, we can draw a couple of reasonable conclusions for The Sims 5:

  • The base game will likely be free to own, meaning continued reliance on DLC like expansions, game packs, and kits.
  • EA is expecting some “ugc” (user-generated content) to be paid for, meaning they are likely planning to let modders and CC creators sell creations to others and take a cut of profit.

Neither of those details are too surprising. The Sims 4 base game has been free since last year. Though that change was made after nine years, it’s not a big leap to imagine The Sims 5 starting out free to download and relying on EA’s consistent schedule of DLC for revenue. It could also imply that EA plans to offer a free pared-down version of the base game but sell the complete version. That’s essentially how Sims players already view the current Sims 4 base game and its fundamental DLCs like Seasons and Pets though—tomato, tomahto.

The deleted job listing’s reference to an in-game marketplace that includes free and paid content created by other players is an expected leap too. The Sims series has a long history of custom content and a dicey relationship between modders seeking compensation and the game’s Terms of Service. That grey area of paid modding lives largely on Patreon right now where EA doesn’t have reliable oversight and doesn’t get a cut. I can’t imagine EA cracking down on modding at large, but there’s no doubt it sees the appeal in enticing creators onto an in-game platform where it can impose moderation and fees for the convenience.

EA also hosted a Behind the Sims Summit this week, giving a behind the scenes look at developing the upcoming Sims 4 Horse Ranch expansion and talking briefly about The Sims 5 prototyping phase. 

Related Posts

Dbrand Steam Deck Accessories And PS5 Faceplates Get Rare Discounts

The Steam Deck is an okay-looking device, but device customization retailer Dbrand exists in hopes of making it look even cooler. If you’re in the market to…

CoD- Warzone 2 Ashika Island Easter Egg Lets You Feed A Sea Lion

Season 2 of Call of Duty: Warzone 2 arrived on February 15, adding the brand-new Ashika Island Resurgence map. The map has a cute Easter egg at…

Animated Emotes Are Coming To Twitch By The End Of The Year

Soon, content creators across Twitch will be able to give their emotes a bit more life. In celebrating its tenth anniversary, Twitch is launching a few changes…

Elite Dangerous Odyssey Delayed Indefinitely On Consoles Because Of Ongoing PC Issues

Elite Dangerous creator Frontier Developments has confirmed that the Odyssey update for consoles has been delayed indefinitely so the studio can focus on addressing the myriad issues…

Fallout 76's Battle Royale Mode Nuclear Winter Shutting Down In September, News Coming At E3

Fallout 76’s battle royale mode, Nuclear Winter, is coming to an end in September. Developer Bethesda Game Studios announced in a blog post that it’s removing the…

Action Movie Legend John Woo Is Making A Movie With Suicide Squad's Joel Kinnaman

Hong Kong director John Woo helped kick off the Hong Kong action movie revolution before heading stateside to make movies like Face/Off, Mission: Impossible II, and Paycheck….